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Channel: Development Tools and Libraries – NVIDIA Developer Blog
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Nv-Wavenet: Better Speech Synthesis Using GPU-Enabled WaveNet Inference

WaveNets represent an exciting new neural network architecture used to generate raw audio waveforms, including the ability to synthesize very high quality speech. These networks have proven challenging...

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Nsight Systems Exposes New GPU Optimization Opportunities

As GPU performance steadily ramps up, your application may be overdue for a tune-up to keep pace. Developers have used independent CPU profilers and GPU profilers in search of bottlenecks and...

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Accelerate Video Analytics Development with DeepStream 2.0

The sheer scale of the smart city boggles the mind. Tens of billions of sensors will be deployed worldwide, used to make every street, highway, park, airport, parking lot, and building more efficient....

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TensorRT 4 Accelerates Neural Machine Translation, Recommenders, and Speech

NVIDIA has released TensorRT 4 at CVPR 2018. This new version of TensorRT, NVIDIA’s powerful inference optimizer and runtime engine provides: New Recurrent Neural Network (RNN) layers for Neural...

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Coffee Break Series: NVIDIA Ansel

Coffee Break: NVIDIA Ansel Credit: From The Witcher III: Wild Hunt. Taken with Ansel by community member herocrash12 for shotwithgeforce.com NVIDIA Ansel is a powerful in-game camera that lets players...

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Using OpenACC to Port Solar Storm Modeling Code to GPUs

Solar storms consist of massive explosions on the Sun that can release the energy of over 2 billion megatons of TNT in the form of solar flares and Coronal Mass Ejections (CMEs). CMEs eject billions...

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Video Tutorial: Flex for Unity Plugin

NVIDIA FleX, a particle based simulation tool for real-time visual effects, has just made its debut as a plugin on the Unity Asset Store. FleX for Unity solves a significant physics challenge in game...

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Docker Compatibility with Singularity for HPC

Bare-metal installations of HPC applications on a shared system require system administrators to build environment modules for 100s of applications which is complicated, high maintenance, and time...

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Introduction to Turing Mesh Shaders

The Turing architecture introduces a new programmable geometric shading pipeline through the use of mesh shaders. The new shaders bring the compute programming model to the graphics pipeline as threads...

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How to Speed Up Deep Learning Inference Using TensorRT

Welcome to this introduction to TensorRT, our platform for deep learning inference. You will learn how to deploy a deep learning application onto a GPU, increasing throughput and reducing latency...

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NVIDIA Nsight Systems Adds Vulkan Support

Vulkan is a low-overhead, cross-platform 3D graphics and compute API targeting a wide variety of devices from cloud gaming servers, to PCs and embedded platforms. The Khronos Group manages and defines...

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Annotate, Build, and Adapt Models for Medical Imaging with the Clara Train SDK

Deep Learning in medical imaging has shown great potential for disease detection, localization, and classification within radiology. Deep Learning holds the potential to create solutions that can...

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TensorFlow Performance Logging Plugin nvtx-plugins-tf Goes Public

The new nvtx-plugins-tf library enables users to add performance logging nodes to TensorFlow graphs. (TensorFlow is an open source library widely used for training DNN—deep neural network—models)....

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Neural Modules for Fast Development of Speech and Language models

As a researcher building state-of-the-art speech and language models, you need to be able to quickly experiment with novel network architectures. This experimentation may focus on modifying existing...

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Using Nsight Compute to Inspect your Kernels

By now, hopefully you read the first two blogs in this series “Migrating to NVIDIA Nsight Tools from NVVP and Nvprof” and “Transitioning to Nsight Systems from NVIDIA Visual Profiler / nvprof,” and...

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